King of Kings 3 -- Character Information
Attributes
Each character has six attributes. Each time the character levels up, the character receives new attribute points that can be assigned to these attributes. Increasing an attribute will affect different aspects of the character.
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The effects are the same for all characters. Each class of character has a different emphasis of attributes, though. For example, a warrior, who engages in close combat often, will want to invest more attribute points in strength than a mage would.
Character information
Phy ATK – physical damage caused by the character, is reduced by the target's physical defence
Mag ATK– magical damage caused by the character, is reduced by the target's magical defence
Phy DEF – reduces close combat damage sustained
Mag DEF – reduces magical damage sustained
Health Points – This displays the character's health. Being hit will decrease health points, while resting, using a healing spell, or drinking a potion will increase health points. If all health points are lost, the character dies. Health points are shown in the Interface as a red semi-circle around the character's portrait at the top left.
Mana Points – This displays the character's magical force. They are used up when using a talent or skill and can be regenerated by resting or drinking a potion. If this value falls to zero, no more skills or talents can be activated. Mana points are shown in the Interface as a blue semi-circle around the character's portrait at the top left.
Other information
Patron – This shows your patron god. This affects different elements of the game. For example, you can receive a strengthening spell if you ally yourself with other players who are under other patrons. Your patron god is allotted randomly when your character is created. It is possible, though, to devote yourself to a different god during the course of the game.
Earth/Water/Fire/Light/War/Insane/Nameless God – Here you can see how much energy you have collected while fighting against players from other realms. It serves to strengthen you and your realm.
Sin Value – This increases when you attack players from your realm. The higher this value is, the greater the likelihood that you will lose non-soulbound objects if you die during PvP combat. This value decreases by 1 hourly.
Adventure – As a member of a guild, you can band together with other players to complete quests for the Adventurer's Guild, which will earn you experience and adventure points. You can trade these for valuable items from the Adventurer's Guild.
Grace – You can collect these points by correctly answering questions in the Test of Knowledge and can use these to earn useful titles. Twice a day, IQ tests are held in the entire realm, and one can also take different types of tests in the towns.
Merit – This value shows how much merit you have earned in battle against other realms. Merit is needed to work your way up the ranks of nobility.
Peerage – Your character starts as an ordinary citizen of the realm. Meritorious deeds will earn your character a number of titles and noble ranks, from knight to baron and all the way to archduke.
Ranking – Here you can see where your character ranks in the ranking of all the realms. The level of your character is important for their rank, as experience level determines ranking for characters of the same level. The rankings are updated daily.
Combat – This shows how good you are at fighting as part of a team with other players. This value will rise when you complete quests for the Adventurer's Guild and is needed to be awarded more challenging quests for the Adventurer's Guild, which of course come with greater rewards.
Critical Rate – This percentage represents the likeliness of dealing a critical hit against your opponent. A critical hit causes significantly more damage than a normal hit. The likeliness is increased by adding points to the Luck attribute as well as by certain items.






